If you haven’t any clue yet, this is what I refer as the “Attributes Panel” :


The properties of the General tab for the sprite seems pretty obvious to me. I don’t I need to explain them. I’ll just describe the two buttons at the top :

tuto_visible_button Shows/Hide the sprite. Actually sets the visible property of the entity to true/false

tuto_lock_button Lock/Unlock the entity. A locked entity cannot be moved or selected in the scene. You can select it from the entities panel though

Also note the Clone and Delete buttons at the bottom, which can be useful.